Terraria, the beloved sandbox adventure game, is known for its diverse cast of Non-Player Characters (NPCs) that bring life to your world. These NPCs provide essential services, quests, and unique items to assist you on your journey. In this comprehensive guide, we will walk you through how to obtain and manage all the NPCs available in Terraria, including both regular and hardmode NPCs.
![Terraria 1.4.4: How To Get All NPCs | Best Placement 2 Terraria Housing Happiness (1).jpg?q=50&fit=crop&w=1500&dpr=1](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2022/08/Terraria-Housing--Happiness-(1).jpg?q=50&fit=crop&w=1500&dpr=1.5)
Table of Contents
Step 1: Build Suitable Housing
Before NPCs can move in, you must construct appropriate housing for them. Each NPC requires a distinct house, equipped with:
- At least one chair
- At least one table
- A light source (like a torch or lantern)
- A door
- A wall background
Ensure that each room is fully enclosed with a solid background wall. These rooms can be built above ground, underground, or even in the treetops.
Step 2: Attracting NPCs
Terraria features a multitude of NPCs, each with specific requirements for moving in. Let’s break down how to attract all the NPCs, including the hardmode ones:
Pre-Hardmode
NPC | Description | Spawn Condition | Defending Weapon | Drops Upon Defeat |
---|---|---|---|---|
Terraria Guide | Offers crafting insights and NPC acquisition tips. | Always present in new worlds. | Wooden Bow (Ranged) | Green Cap (100% drop rate, Desktop only) |
Merchant | Sells essential tools and supplies. | Requires a total of over 50 coins in player inventories. | Throwing Knife (Ranged) | N/A |
Nurse | Provides healing and debuff removal for coins. | Player health exceeds 100, and Merchant is present. | Syringes (Thrown) | N/A |
Demolitionist | Offers explosive items for sale. | Player has explosives, and Merchant is present. | Grenades (Ranged; explode) | N/A |
Dye Trader | Sells Dye Vat and rare dyes for Strange Plants. | Player has dye items and meets specific conditions. | Exotic Scimitar (Melee) | Exotic Scimitar (1/8, 12.5%) |
Angler | Assigns fishing quests and rewards completions. | Found and spoken to in an Ocean biome. | Frost Daggerfish (Thrown) | N/A |
Zoologist | Offers vanity, mount, pet, and critter-themed items. | At least 10% of the Bestiary (54 entries) filled. | Claws (Melee) | N/A |
Dryad | Sells nature/Corruption/Crimson items, reports world status. | Eye of Cthulhu, Eater of Worlds/Brain of Cthulhu, or Skeletron defeated. | Dryad’s Blessing (Area of effect) | N/A |
Painter | Sells paint, painting tools, and paintings. | Requires 8/4 other town NPCs in the world. | Paintball Gun (Ranged) | Paintball Gun (1/10, 10%) / Jim’s Cap (100% when named Jim) |
Golfer | Offers Golf Clubs, Balls, and golfing items. | Found and spoken to in the Underground Desert. | Golf Balls (Thrown) | N/A |
Arms Dealer | Sells guns, bullets, and ammunition. | Player has bullets or a bullet-firing gun in their inventory. | Flintlock Pistol/Minishark (Ranged) | N/A |
Tavernkeep | Sells items for Old One’s Army, exchangeable for Defender Medals. | Found and spoken to after defeating Eater of Worlds/Brain of Cthulhu. | Ale (Thrown) | Ale Tosser (1/6, 16.67%) |
Stylist | Changes hairstyles and offers Hair Dyes. | Found and spoken to in a Spider Nest. | Stylish Scissors (Melee) | Stylish Scissors (1/8, 12.5%) |
Goblin Tinkerer | Sells Tinkerer’s Workshop items and provides reforging services. | Found and spoken to in the Cavern layer, post-Goblin Invasion. | Spiky Balls (Thrown) | N/A |
Witch Doctor | Offers Blowgun, Imbuing Station, summoner gear, Fountains, and Leaf Wings. | Queen Bee defeated. | Blowgun (Ranged) | N/A |
Clothier | Sells vanity items, including the Familiar set. | Skeletron defeated. | Book of Skulls (Magic; Shadowflame version) | Red Hat (100%) |
Mechanic | Sells Wrench, Wire, and mechanism-related items. | Found and spoken to in the Dungeon. | Combat Wrench/Wrench (Thrown) | Combat Wrench (1/8, 12.5%) |
Party Girl | Sells novelty items creating colorful visual effects. | 1/40 chance of spawning with 14/2 other town NPCs present. | Happy Grenade (Thrown) | Happy Grenade (1/4, 25%) in stacks of 30–60 |
![Terraria 1.4.4: How To Get All NPCs | Best Placement 3 Hardmode](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2021/02/Terraria-Wall-Of-Flesh.jpg?q=50&fit=contain&w=1140&h=&dpr=1.5)
Hardmode
NPC | Description | Spawn Requirement | Defending Weapon () | Drops Upon Death |
---|---|---|---|---|
Wizard | Sells magic-related items. | Found and spoken to in the Cavern layer. | Flower of Fire (Magic; inflicts On Fire!) | n/a |
Tax Collector | Collects property taxes from other NPCs. Earns 50 per NPC present, collectable by the player. | A Tortured Soul is transformed with Purification Powder in the Underworld. Replaces the Guide as the starting NPC in a Don’t dig up world. | Classy Cane (Melee) | Classy Cane 1/8 (12.5%) |
Truffle | Sells the Autohammer, Mushroom Spear, and other mushroom-themed items. | A house is available in an above-ground Glowing Mushroom biome during Hardmode. | Mushroom Spore (Magic; stationary until touched) | n/a |
Pirate | Sells the Cannon and other pirate-themed items. | A Pirate Invasion has been defeated. | Pirate Cannon (Ranged) | n/a |
Steampunker | Sells the Clentaminator, Jetpack, and other items. | A mechanical boss has been defeated. | Clockwork Assault Rifle (Ranged) | Ivy 100%; only when named Whitney |
Cyborg | Sells the Proximity Mine Launcher, Rockets, and Nanites. | Plantera has been defeated. | Rocket (Ranged) | n/a |
Santa Claus | Sells the Santa set, colored lights, Christmas trees, and their respective decorations. | The Frost Legion has been defeated and it is Christmas. | Bauble (Thrown) | n/a |
Princess | Sells several vanity and furniture items. | All other town NPCs are in the world (except for town pets and Santa Claus). | Crushing Crystals (Magic; swiftly contracts out of sight after attacking target) | Resonance Scepter 1/8 (12.5%) |
Step 3: Maintenance and Happiness
To maintain a happy NPC population, decorate their housing and provide adequate lighting. Protect them by building defenses around their homes to prevent enemy attacks.
Step 4: Expanding Your Village
As you progress in Terraria, you’ll encounter more NPCs, each with their own unique requirements for moving in. Continue to explore, defeat bosses, and gather necessary items to accommodate all of them.
![Terraria 1.4.4: How To Get All NPCs | Best Placement 4](https://preview.redd.it/pxlsp796i8j91.png?auto=webp&s=c20691ecfd9d27bec30a99b766ea2c307fca8c14)
Terraria: Optimal Biome Placement for NPCs
Terraria offers a vast and diverse world, with various biomes and environments to explore. But did you know that where you place your Non-Playable Characters (NPCs) can affect their happiness and unlock valuable items? In this guide, we’ll explore the best biome placements for your NPCs, ensuring their contentment and offering you some valuable benefits along the way.
Forest Biome
- NPCs: Golfer, Guide, Zoologist
The Forest is the first biome you’ll encounter in Terraria. While many NPCs prefer other locations, these three are easy to find. The Guide is already there when you start your world, and the others won’t pose a challenge. Placing them here allows you to purchase the Forest Pylon, though you may need more pylons for efficiency.
Snow Biome
- NPCs: Mechanic, Goblin Tinkerer, Cyborg
The Snow Biome is perfect for the Mechanic and Goblin Tinkerer, who enjoy each other’s company. Adding the Cyborg into the mix makes the Mechanic happy, and she’ll sell the Snow Pylon. While Santa Claus can also reside here, his limited availability during December makes him a secondary concern for pylon acquisition.
Desert Biome
- NPCs: Nurse, Arms Dealer, Steampunker
The Nurse is a crucial NPC early in the game, offering healing services for a fee. Placing her in the desert provides easy access to healing. After defeating early-game bosses like the Eye of Cthulhu, move her and the Arms Dealer there. In Hardmode, introduce the Steampunker to the group.
Jungle Biome
- NPCs: Dryad, Painter, Witch Doctor
The Jungle Biome is one of the easiest to set up. All three NPCs get along well and enjoy the jungle. The Painter even has a soft spot for the Dryad. Once you discover a Jungle, place these three NPCs to quickly unlock the pylon.
Ocean Biome
- NPCs: Merchant, Angler, Pirate
The Ocean is far from your starting point and requires preparation. The Merchant is one of the first NPCs you’ll find, but you don’t need to place him by the ocean right away. The Angler is already there, so build him a house on the spot. After entering Hardmode, introduce the Pirate and obtain your ocean-based pylon.
Glowing Mushroom Biome
- NPCs: Stylist, Dye Trader, Truffle
This unique biome has both underground and surface variations. Build an above-ground Glowing Mushroom biome to place the Stylist, Dye Trader, and Truffle. These NPCs will feel at home here and contribute to the pylon collection.
Underground Biome (Caverns)
- NPCs: Clothier, Demolitionist, Tax Collector
The Caverns biome is a prevalent underground variation. When exploring, you’ll notice the wall changing from dirt to stone, indicating you’ve entered the Cavern biome. Create suitable houses by clearing walls with a hammer. Place the Clothier, Demolitionist, and Tax Collector here, but keep them relatively close to your base, as the Demolitionist is an excellent source of bombs.
Hallowed Biome
- NPCs: Party Girl, Tavernkeep, Wizard
The Hallowed biome unlocks in Hardmode, and you may not have it initially. Temporarily relocate the Party Girl and Tavernkeep, keeping them together. Once you acquire the Hallowed biome, move their houses there. The Hallows biome can spread, allowing you to place the Party Girl, Tavernkeep, and Wizard when it’s fully established.
The Princess
Notably absent from the list is the Princess. She’s a unique NPC with no specific preferences. You can place her anywhere with up to three other NPCs to maintain her happiness. All NPCs like her, so she’s versatile and can reside in various biomes. Just ensure she’s not alone, as her happiness will decrease.
By placing your NPCs strategically in Terraria’s biomes, you can unlock pylons and enhance their contentment, providing you with valuable items and services. Feel free to relocate them into a shared house in Hardmode to keep them safe and happy as you explore the more challenging aspects of Terraria. Happy gaming!
![Terraria 1.4.4: How To Get All NPCs | Best Placement 5 Moon Lord Full render](https://oyster.ignimgs.com/mediawiki/apis.ign.com/terraria/c/cd/Moon_Lord_Full_render.jpg?width=814)
Optimizing NPC placement in Terraria can greatly enhance your gaming experience. By carefully selecting the right biome for each NPC, you not only improve their happiness but also unlock valuable items and pylons for efficient travel.
As you venture through Terraria’s diverse landscapes, remember that your NPCs play a significant role in your progression. So, take the time to create suitable homes for them in their preferred biomes. Whether it’s the tranquil Forest, the icy Snow Biome, or the mysterious Hallows, your NPCs will thrive, and you’ll reap the rewards of their contentment.
For more Terraria tips and guides, be sure to explore Elyas’ Blog for additional insights into this captivating game. Happy Terraria adventures!
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